Not all the Others are made equal. In fact even the vast multitude of entities that Dreadwake brings to its laughable mockery of life pale in comparison to the rich palette of beings that were crafted during the Wars of the Towers in the bygone ages of high magic. The wizards were as different as cards in a deck, but some things unified them all – thirst for power and utter madness. When creation of brutes and powerful spellcasting beasts proven ineffective, they decided to attack the concept of time itself, of continuity, fate, death and life. They began experimenting with impossible, making entities and creatures that could hid in the math of the universe, jump at you from the tear of your sorrows and cut your joy while drinking in the regret of life spent unwisely. Creatures that attacked things that no one knew could be at peril. Most of these creatures fortunately couldn’t exist anymore when the magic receded into the world depths, as they sheer existential audacity required powerful energies to keep them from unravelling. Some, though, slipped by mostly by adapting their own powers to serve them, creating kind of loopholes to keep going – like the intangible Fatemucker, which twists the skeins of fate to alter the outcomes of everything it wants to. Including its own life, making sure that the events in the universe always align to keep him in existence… And damn any fool that must suffer for it to keep on existing.