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INKTOBER '20 #2 - Wisp

For the most of time Will’o’Wisps were left to their own simple lives, short and uneventful as they were, anyway. As lowest grade elementals they were barely bothered, for they were just not worth the effort and their essence was too paltry to consider for most Aetheric predators, but the most starved and weakened. And so they existed, doing minor mischief in the nights and shadows of the bogs of Posterra - a minor nuisance at worst. But the age of magic is coming to it’s conclusions, powers dripping deep into the globe to rest, rejuvenate and return with a mighty flood in the far flung future. Beings of great arcane potency wilt and wither. Wizards give in to madness and despair as their might vanish, only few manage to adapt to their new limits without a huge strain on their psyche. Gods find shelter in their phantasmal domains and the Others grow dull and simple. But magic never truly vanish, not completely, not without living pulsing veins of its touch. And scarcity make every kernel of magic worth a fortune to those, who seek to employ it still. That is why skilled hunters turned their gaze to Wisps - when it time of plenty they were of no consequence, now they turned into easy to find source of magic. Hunted to near extinction all across Posterra, they fled their bogs and caves in search of safety. Some found it in solitude, basked in the scorching sun in the depths of most murderous deserts. Some still ended in thrall to a local leader, chained and enslaved to be the source of warmth and energy. And few lucky ones found their way tom the Wharf Town, where in exchange for their magical labour, they were granted indomitable armours of polished brass - no longer meek and defenceless against any opponents.

Inktober 2020 art will become avaliable in fully colored variants in ‘Posterra: Folks of the Wharf’ artbook, including extended lore, two short stories and map of the Wharf Town and surroundings. Stay Tuned!